CV:=CLOSE;
BBIBOLL:=(MA(CV,3)+MA(CV,6)+MA(CV,12)+MA(CV,24))/4;
UPR:=BBIBOLL+6*STD(BBIBOLL,11);
DWN:=BBIBOLL-6*STD(BBIBOLL,11);
QJJ:=VOL/((HIGH-LOW)*2-ABS(CLOSE-OPEN));
XVL:=(IF(CLOSE>OPEN,QJJ*(HIGH-LOW),IF(CLOSE<OPEN,QJJ*(HIGH-OPEN+CLOSE-LOW),VOL/2))+IF(CLOSE>OPEN,0-QJJ*(HIGH-CLOSE+OPEN-LOW),IF(CLOSE<OPEN,0-QJJ*(HIGH-LOW),0-VOL/2)));
HSL:=(XVL/20)/1.15;
攻击:=((HSL*0.55+(REF(HSL,1)*0.33))+(REF(HSL,2)*0.22));
LLJX:=EMA(攻击,3);
B1:=SUM(LLJX,1);
B2:=SUM(LLJX,2);
B3:=SUM(LLJX,3);
B4:=SUM(LLJX,4);
B5:=SUM(LLJX,5);
B6:=SUM(LLJX,6);